

The game quietly continued development, skipping E3 2018 entirely. Revealed all the way back in 2017, the game quickly caught the attention of old school Metroid fans. Metroid Prime 4’s rocky development is an interesting, complex story.

Further, now that Jon Marcella has joined the project to build the in-game world of M etroid Prime 4, the game should be looking better than ever. With someone having filled that key role, the creation of Metroid Prime 4 should now be moving at a steady pace. Metroid Prime 4 developer Retro Studios has been hiring talented industry veterans to fill out development roles, with it bringing in Modern Warfare developer Dylan Jobe to take over as director of development.

RELATED: Metroid Prime 4 Won't Ignore Casual Players Marcella should be an excellent fit for the environment designer role on Metroid Prime 4. His work will likely be very influential to the recently announced sequel God of War Ragnarok. His location design work in God of War 2018 included boss arenas, puzzle design, and AI scripting, clearly indicating Marcella’s high level of experience. Santa Monica senior game designer Jon Marcella has joined Retro Studios to continue Metroid Prime 4’s development. The newest hire for Metroid Prime 4 should be exciting for anyone who enjoyed God of War, though. With the project being restarted almost two years back and developers being hired every month, it will likely be awhile before the game is released. Metroid Prime 4 has seen a lengthy and messy development cycle.
